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Notes on building software.

Practical thinking on shipping products, using AI well, and untangling legacy systems.

18 August 2026 · 3 min read

What a bad hire actually costs

Most teams track cost-per-hire obsessively and never track the cost of a hire going wrong. We ran the numbers on an ordinary role. It isn't pretty.

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16 July 2026 · 2 min read

Why a software agency built its own hiring platform

WizzHire started as an internal tool for our own recruitment. Running our own product changed how we build for clients. Here's what it taught us.

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4 June 2026 · 2 min read

Modernize legacy systems without a rewrite

Big-bang rewrites usually fail. The incremental "strangler" approach is slower to start and far safer to finish.

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4 June 2026 · 2 min read

How a small team ships in weeks, not months

Speed isn't about cutting corners. It's about scope, experience, and shipping the smallest useful thing first.

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4 June 2026 · 2 min read

Why we don't lead with "AI"

AI is a tool, not a pitch. Here's how we decide where it actually belongs in a product.

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